My research focuses on extracting influence factors, measuring effects, and proposing future prospects and optimal strategies by using econometrics-based data analysis methods. The current progress in digitization and the development of information and communication technologies, such as the rapid popularization of the social media and increasingly faster communication lines, has led to both the creation of new business models and many social issues.
However, in many cases, such new business models and issues are vaguely considered without evidence. I would like to innovate data analysis methods in order to formalize understanding of new and tacit information so as to offer solutions to understand new trends and tackle future issues. In a rapidly changing society, I want to create state-of-the-art research.
Senior Research Fellow / Assistant Professor
Economics, Econometrics, Management, Business, Industrial Organization, Social Media, Flaming
The Substitution Effect of Mobile Games on Console Games: An Empirical Analysis of the Japanese Video Game Industry. The Review of Socionetwork Strategies, 11(2), 95-110, (2017).
The Impact of Official and Informal Free Goods: An Empirical Analysis of Creative Industries in Japan. 44th Annual Conference of the European Association for Research in Industrial Economics (EARIE), (2017).
The Impact of Consumer Payments on Long-Term Sales in Freemium. Journal of Information and Communication Research, 34(3), 69-79, (2017).